1
Purifijection Counting Machine:
The rectangular buttons on the right are RESET and UNDO. The rectangular buttons on the left are GRAB-INPUT and DROP-OUTPUT. The atoms added or removed when pressing these are hardcoded.
The behavior of the round atom buttons are the standard actions possible in Opus Magnum. The behavior of the (*) token button is custom hardcoded behavior that is explained in the notes below.
Currently the GRAB and DROP buttons are programmed for the weekly puzzle "Arquerite Promotion".
If I ever update this cart, it's to add an in-game way to edit the behavior of the GRAB, DROP and (*) buttons, along with some additional buttons maybe.
Notes: The (*) button was programmed for the 2021 Tournament puzzle "Ravari's
Rage", which had a quicksilver input overlapped with a bonder and a projection glyph. Every two cycles (i.e. every time an input is grabbed) this custom glyph "generates" four (*) tokens. Each (*) token can be exchanged for one of the following actions:
- Double project a metal that is Copper-tier or lower.
- Gain a Quicksilver.
- Gain a Quicksilver while also projecting a Silver into a Gold.