PMEM broken with saveid? Repro:
1. Use up/down to set pmem(0) to some value.
2. Reset game or reload page.
OBSERVED: pmem(0) returns to 0.
EXPECTED: pmem(0) retains same value.
This only happens for carts with "saveid:" set. If it's not set, it works.
Nesbox
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aaa, I'm sorry, but I'm going to remove banks for Code with the next release, banks will work with Sprites/Map/Sound only...
pls don't use code banks |
StinkerB06
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@Nesbox Can you make it so that older pro carts can have the code banks turned into code tabs? There are cartridges using multiple code banks, Megaman TC uses the banks for gameplay code.
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btco
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Cool! So code will be limited to a single 64K bank?
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Nesbox
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@btco yes, a lot of problems with the code loading from the banks
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masternama
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@btco It works!
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StinkerB06
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@masternama This pmem() issue is specific to at least Google Chrome.
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btco
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Yeah, seems to only affect Chrome...
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masternama
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@Nesbox @btco @StinkerB06
Before: I set pmem(0)=8. [Click restart icon to reload page] After: pmem API code is not saved page - pmem(0)=0 |
masternama
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(pmem gets save loss)
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