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Fix-It Felix JR recreated on the TIC-80! This is a work in progress. Feel free to contact me about any issues.
Arrows to move, Z to fix window
latest update: BGM overhaul + New title screen
Todo (based on other versions of the game):
-Start/Intro cutscenes
-Obstacles (Window shutters & birds for example)
-You Fixed It! Cutscenes
-Scaling difficulty
-Better Music (more accurate, nicer)
moez_gamerX22
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nice
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JohnnyBoy
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How do you fix a window?
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fizzii01
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Nicely done! One thing that I would do is to add more obstacles to keep the player occupied on top of avoiding Ralph. I would also make the fact that there's a timer more apparent.
Here are some other ideas I had: -If you add gaps between the windows, it'll force the player to better plot their moves in relation to Ralph's movement. -In further levels, giving Ralph the ability to occasionally rebreak a window could add to the difficulty. If he does this too often, however, it might make the game too frustrating. -The trajectory of falling bricks could have some variance so that they're more likely to hit the player if they don't move enough. -Things like row-pacing, angry cats and hornet's nests could add some zest. It would certainly make the game a bit more like Donkey Kong 3. -What if Ralph was able to climb down the side of the building to try to get up close and throw bricks directly at you? But then again, Ralph isn't a sadist. |
grayblight
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Thank you for the suggestions, they're all great! I'll be adding things every so often, if you sort of want to get an idea for the features planned, see footage of the C64 version of Fix-It Felix. Thanks again :) I'll also add a Todo to the page
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