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Tech > VOXEL SPACE 512


Voxel Space rendering technique
made by Andrey Listopadov
uploaded by andreyorst
added:
updated:
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1


An implementation of a terrain rendering algorithm called Voxel Space.

512x512 map version crammed into the cart's internals using banks, maps, and flags to store the colormap and heightmap for two 512x512 images.

Code and assets are adapted from https://github.com/s-macke/VoxelSpace

Controls:
- movement: arrow keys
- Gain altitude: Z
- lose altitude: X


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