TIC-80
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Work in progress carts.
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BICHOS
Escapa y dispara, no pares ni tropieces.
by altamarino
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PAT
metroid-style platform with pat the robot
by Enderto
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NINJA!
Letal ninja that kills freaky monsters
by Massimo Fornasier
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TDSHOOTER?
the man who shoot at... other man? zjmbie? Im not know
by INyrik
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NATURE (MY WORK)
look in sprites
by KR/RS and TIC
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SOMETHING WENT WRONG
No desc. found
by RS
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GAME3 - SHOOT 'EM UP
A Cosmic Magic Shooter
by Andrey Listopadov
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CLOUDS
training making clouds
by www.crisjr.eng.br
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LANDER
GameCodeur Atelier 4
by Leflou
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0X03
by NA
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8 BIT PANDA ANOTHER QUEST
new levels
by OtherGuy24
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CASSE BRIQUES
Apprentissage TIC80
by Leflou
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NEON
A Cat Caught in a World of Colour
by Mynotaurus
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VIC-20 EMULATOR
This is demo of emulating VIC-20 using 6502. Not everything is emulated yet
by Tom_
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PLATFORMER DEMO
Demo made for tutorial @ infinitelimit.net
by trelemar(original template) changes by wmangum
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SWIMFISH
a fish that swims
by LeastCreative
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ZOMBIE HUNTER 3 UPDATE
desc
by Parokis
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TYPESCRIPT TIC80 POC
proof of concept demo for tic-80
by Luis Gonzalez
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KNOTLY
displays knots
by fnordomat
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GAME1
Test
by HazyClover
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PHILIPPINES FLAG
Philippines Flag In TIC-80
by Gameworks
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INDIA FLAG
India Flag In TIC-80
by Gameworks
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FLIES
Bzzzzz
by Simon Cambier
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VARIGNON
quadrilateral midpoints form parallelogram (always!)
by fnordomat
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BALL ELLI()
A Ball Made With Elli() Function
by Gameworks
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UPONG
pong/brick-breaker kind of game except bricks are moving spheres
by Louis Vuillermet
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WAVE FUNCTION COLLAPSE
Studying this wave function collapse thingy
by www.crisjr.eng.br
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SPACE ARENA THING
Pew pew pew
by NewbLuck
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A DESERT DRIVE.
A simple parallax effect using SCN() function. The car and the front cacti are rendered using the OVR() function.
by TofiToffee
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SUM BOROO: XOXOWTORBURGEDIIN NISGEGCH (WIP)
1-button mouse/touchscreen shmup
by BeetleDatFly
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