This is a short, one-level demo for my upcoming bullet hell game Prism Indigo. The finished game will have seven levels, music, one or two new mechanics, improved graphics, and many more achievements to unlock.
- Arrows: Move
- Z: Fire
- X: Burst
- Fixed boss phases not ending correctly if they timed out
- Fixed certain boss patterns not resetting on repeat playthroughs
- Fixed the game not ending when you ran out of lives (proper "game over" screen appears instead)
- Bosses now return to the middle of the screen between phases
- A few visual tweaks
I'm aiming to release the finished game before the end of 2021. In the meantime, please let me know if there's anything you feel could be improved upon.