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Release of Wall Walkers 2 Classic Edition (still no sound...)
When game says which button to press it refers to TIC-80 buttons, here's default mappings of TIC-80 buttons for first "gamepad" (TIC-80 button=keyboard key): A=Z, B=X, X=A, Y=S)
In main menu:
Up and down - move pointer
A (Z by default; hold for fast change) - change current option
In game:
Directional keys - move
B (X by defaul) - go to pause menu
You can play it with up to 3 additional players, but input their directional and other buttons first in main menu (ESC)
Menu options:
-Players: amount of involved players
-Level: starting level of chosen row (each row consist of 8 levels)
-Start difficulty: difficulty you start game with. Increase by 0.1 after completing level
-Max difficulty: when current difficulty becomes greater than this it gets "loop difficulty" value
-Lvl timer difficulty: how much of level timer you have
-New lifes: amount of lifes you start game with and how many lifes you get after completing level
-Loop difficulty: your current difficulty will loop back to this value after overcoming max value
Darkgamer9594
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wow. this is kind of easy...
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Darkgamer9594
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I compleoment the game!
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xXxBobbyCagexXx
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Darkgamer, you can set some options to be harder, like max difficulty or loop difficulty. Or there something with mechanics themselves?
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Salvia_arts
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not a difficult game. suitable for my insomnia. You can see the level up in pixel art and the explosion radius of the bomb, as well as its animation, a treat for the eyes
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