2
Controls:
- WASD to movement
- Arrows to throw the BOOMERANG
Made by:
V.Crocodile
Kawaii-code
Makima Gorky
Special thanks to:
Drop-name
Simonchello
Also, thanks to Viza who made pslib that we used
nostromo
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Very nice!
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meloner2004
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Cool, collected all melons :)
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CODY
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HOW?!
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coba
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It's a pretty cool little game with exploration, combat and puzzle solving being the main focus. The music is integrated into the gameplay, however, getting out of the area makes the music go away, making the game eerie and kinda dull. The respawn system is interesting in a way that you may screw yourself over if you died while backtracking to the finish line. The flowers respawning upon player respawn makes all combat seem meaningless, making the player feel like dodging the pellets is the faster way of dealing with problems, AND it neuters half of the player's only weapon's usage in the game. The dodging itself is engaging - the game feels like everything is always on beat, and the player should be forcing themselves to play to the beat to succeed and come out on top in the many trap-filled rooms. Exploration is rewarded with a very basic collectathon, but also with some cool stuff like extra options. Overall, i do like the game, despite its flaws, but i don't see myself coming back to it. Good luck to the devs on making new stuff. I know you're all able of making it better. Fail, learn, continue and don't give up.
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