6
*NOTE: This game DOES NOT use pmem, instead using map banks for save data. You have to save the cartridge itself in the console (or use ctrl+S) to preserve your saved progress.*
---
Also viewable here:
https://fizzii01.itch.io/blueyvania
---
Here's a little something that I've been working on over the summer (2024). So far, I've got a few abilities and a boss coded in. Any feedback or suggestions would be highly appreciated.
Also moved the code for clouds and stars, so now it won't lag so much.
--August 13, 2025
Added new area with a new boss and new items! The game is about 2/3 of the way done. Planning on implementing a save feature by the time it's complete.
--August 14, 2025
Fixed a bug having to do with bank-swapping once HP reaches zero.
--September 20, 2025
Added scrolling between rooms and changed some of the sprites.
--January 5, 2026
Added some visual improvements, including to scrolling, and added an early look at a new area.
--January 15, 2026
Finished the new area and added a new boss. The game is currently ~85% done.
--January 19, 2026
Fixed a bug in regards to enemies going out of bounds and added more NPCs to the city area.
--January 21, 2026
Added a story sequence to the main menu.
--February 2nd, 2026 ***FIRST FULL RELEASE***
A plethora of additions, as the game is now finished.
+Slight addition to the opening sequence.
+The ability to save and load games.
+A jukebox of the game's OST.
+Death messages are hints.
+Chilli gives facts about your items.
+A final dungeon and final boss.
+2 ENDINGS.
Enjoy my game. It was fun to work on for the past year and a half.
--February 3rd, 2026
Added a clarification to the save message and redid the cover image.
--February 4th, 2026
Properly redid the cover image.
![]() nesqBisk
|
actually impressive :o really fun game!
|
![]() fizzii01
|
@nesqBisk Thanks! Be sure to upvote it so that more people can see it ;)
|
![]() SirWobb79
|
simply because of the effort in this, i had to give it a +1. good job, you were very much dedicated
|
![]() glitchmancer
|
I'm amazed by this game. It's so impressive. I Loved the running animation, the water physics, the music... I'm looking forward to play more of it.
If I would give you a suggestion, I'd say to add "input: gamepad" to take the cursor away from the screen. Congratulations for your ptoject. It's really impressive!!! |
![]() fizzii01
|
@glitchmancer Thank you for checking out the game, and the suggestion. I never even knew that you could take away the cursor!
|