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Games > RETRO GUNNER (VERSION 1.01)


Shoot'em up.
made by ZAP
uploaded by ZAP_Shooter
added:
updated:
download cartridge
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4


A retro-style shoot 'em up.
Choose your favorite craft from 4 player characters and 2 bomb types,
and conquer all 5 stages, including branching paths totaling 15 areas!
Features TEAMPLAY mode(using all 4 crafts) and BOSSRUSH mode.

* Controls (Joypad also supported)
Cursor keys: Move your ship, select items
Z key (S key): Shoot, confirm selections
X key (A key): Bomb, cancel selections

* Game Modes
ARCADE: Fight all 5 stages with your chosen ship.
TEAMPLAY: Fight all 5 stages using 4 ships. Detailed rules below.
BOSSRUSH: Fight 15 bosses consecutively.

* Difficulty
CASUAL: Automatically uses bombs when hit. Easygoing difficulty.
GAMER: Difficulty for STG-loving gamers.
EXPERT: A difficulty for enthusiasts where enemies fire back after being destroyed.
INSANE: A difficulty for those craving more excitement, where enemies fire back even from their own explosions.

* Player Ship Selection

Kurei Kei (K901)
Standard movement speed. Standard shot power. Maximum bomb stock: 4.
A standard craft equipped with a shotgun covering a wide area.

Finesse Hillvillage (FV77)
Fastest movement speed. Slightly weaker shot power. Maximum bomb stock: 4.
A mobile unit that fights dynamically by coordinating with homing missiles.

Tomasu Chiyuri (CZ68)
Slow movement speed. Strong shot power. Maximum bomb stock: 5.
A romantic unit fully dedicated to attack power, equipped with missiles.

Toreko-chan (TS-X)
Moderately slow movement speed. Moderately strong shot power. Maximum bomb stock: 3 bombs.
Equipped with search shots combining homing capability and attack power.

* Bombs

Smart Bomb
Deals evenly distributed damage to enemies on screen. Low power.
Becomes invincible immediately after firing, making it effective for emergency evasion.

Power Bomb
Explodes forward, dealing heavy damage to enemies within the blast radius.
Note: There is a delay before becoming invincible after firing.
※In CASUAL difficulty, an Auto Bomb activates when hit, regardless of selection.
Auto Bombs eliminate enemy bullets but have almost no attack power.

* TEAMPLAY Mode Rules
・Aim to clear all 5 stages by using 4 different aircraft in sequence.
・There are no extra lives.
・Selecting the first aircraft and bomb at the start automatically determines the order of the remaining aircraft.
・The maximum bomb stock is fixed at 5.
・After a miss or clearing a stage, you switch to the next aircraft, and the bomb type changes.
(The last aircraft remains unchanged.)
・When switching after clearing a stage, power-ups and bomb count carry over to the next aircraft.
The previous aircraft moves to the end of the queue and waits for its next turn.
・If you make a mistake, that aircraft is considered eliminated and will not return.
・When continuing, restart with the last remaining aircraft and bombs, using all 4 aircraft in order.
・From Stage 2 onwards, power-ups and bomb items are provided at the start of each area.

* Items
P: Power-ups the main and sub-shot power by up to 2 levels.
After that, collecting more increases your score (max 10,000 points).
B: Increases bomb stock by one. At maximum stock, grants 10,000 points.
Heart: Point Item
Destroying enemies releases yellow hearts.
The closer you are to an enemy when destroying it, the more hearts appear.
Points increase based on the number collected. Count resets after clearing each stage.
(Red hearts released by clearing enemy bullets are worth a flat 10 points but count toward the total.)
(Important)If you don't press the shot button, the auto-collect range for heart items will expand to a certain extent.
Cow: A bonus character that appears after collecting a certain number of Heart.

Comments


Popolon

Very nice gameplay and levels :)

Pata____

So smooth and fun to play !

Henry07

Que emocionante esse jogo por favor!! faz um desse como uma continuação!!!

enderandpeter

This is quite great

potato12

so fun game and very cool pixel art but its kinda difficult


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