3
A low-resolution implementation of a terrain rendering algorithm called Voxel Space featuring four 128x128px maps.
Code and assets are adapted from https://github.com/s-macke/VoxelSpace
Controls:
- Movement: arrow keys
- Gain altitude: Z
- Lose altitude: X
- Switch maps: A, S
Higher resolution maps (512x512px):
- https://tic80.com/play?cart=4719
- https://tic80.com/play?cart=4720