...

LD39

3D-demo, attempt for LD39
by qristofer || Nopy
47 22
...

FALLSPIRE

demo for botb
by petet and sintel
41 15
...

PSLIB

An advenced particle system library for the VIC-80
by Viza
24 4
...

PORTAL CASTER

Portal-like demo which uses raycasting for 3D graphics
by TehShadowz
21 15
...

ROTATING EARTH

3D Globe
by Frantisek
19 5
...

3D-DEMO

Racer made for FCJ
by Nopy
18 5
...

MARIO

test for a mario game
by DaAndroid614
18 13
...

PLATFORMER TUTORIAL

Demo made for tutorial @ infinitelimit.net
by trelemar
17 10
...

RAY TRACING

Ray Tracing Demo
by Time_Tripper
15 2
...

MODE7

Mode7
by MonstersGoBoom and Nopy
12 5
...

VOXEL SPRITES

voxel imposter sprites
by MonstersGoBoom
12 1
...

ONQPNO

wild demo for revision 2018
by mantratronic^fsk
12 4
...

DESERT SIMULATOR 2018

Walk around in the desert, bilinear filtering, texture generation
by Nopy
10 5
...

FAST TEXTURED RAYCASTER

fast textured raycaster using textri()
by DevEd
10 4
...

3D TEST

Testing of 3d, color interpolation, fog and etc.
by TehShadowz
9 1
...

HYPERSCALE ENGINE DEMO

really simple 3D sprite environment system
by null1024
9 1
...

CAMERA TUTORIAL

How to efficiently draw a scrolling map
by trelemar
8 1
...

PSEUDO-3D ROAD

drawing lines so it looks like road idk?
by Never
8 5
...

MEGAMAN DEMO

Megaman Test
by LuaNX
7 13
...

TEXTRI

using TexTri
by MonstersGoBoom
7
...

MODELRENDERER

Shows 3D models
by FlamingPandas
7 2
...

MARIO BROS DEMO

woa its mario bro!!
by lemon
7 1
...

SUNSET DEMO

Click to change colors
by nikalego
7
...

SIJOFSJFSOEIFE

Demo for Battle of the Bits Very Rare Formats compo
by Pigu, DevEd, tfx, Zlew, doctor
7 6
...

MICRO-PLATFORMER STARTER KIT

Platforming engine in ~100 lines of code.
by Matt Hughson (@mhughson)
6 1
...

MINICRAFT-2D

it's minecraft 2d
by Metrigor
6 2
...

INPUT TESTER

ultimate input tester
by lb_ii
6 2
...

MATH NOISE

Synesthesia
by Homine Ludens
6 1
...

DEMO1

Oldschool Like demo
by Gigatron
6
...

BARRYS TEA FOR BEGINNERS

submitted to wild demo compo at outline'19
by mantratronic
6 5
...

IMAGE DECODER

4 color image encoding and decompress
by Rigachupe
6 1
...

PORTAL 2D

by hanamileh
6
...

SNAKE TUTORIAL

made for tutorial @ infinitelimit.net
by trelemar
5
...

PARTICLE TEST

Particle test
by Time_Tripper
5
...

AUTO TILE

A bitwise method for applying tilemaps
by MonstersGoBoom ( inspired by Al Rado )
5
...

INCEPTION

my first demo
by gumix
5
...

CPC CAULDRON MUSIC

original music from Richard Leinfellner
by Gigatron
5
...

PLATFORMER PATHFINDING

with node-based A* algorithm
by lincerely
5
...

FIRE DEMO

slow fire simulation
by TehShadowz
5
...

SEXY2 PALETTE TEST

by Alex Makovsky
5 3
...

VOXELSPACE TEST

test of a pseudo-3d rendering algorithm
by Never
5
...

TOTAL COLLAPSE

TIC-80 doodle
by INDECISION
5 2
...

RLE DEMO

Runtime Length Encoding Demo
by @josefnpat
4 1
...

BANANAPARTY!

It's BANANA PARTY TIME! ...and also time for demonstrating my limited obj-triangles-to-lua converter and renderer.
by Viza
4 3
...

PLATFORMER DEMO

Platformer demo.
by Kesi
4 1
...

RUBBER

Rubber Texture Mapping
by Time Tripper
4 1
...

BUMP - COLLISION-DETECTION LIBRARY

simplest demo how works 'Bump'
by Al-Rado
4
...

DOG-VENTURE

Dog Adventure
by Hot Ramen Studios
4 1
...

MIN/MAX DEMO / LUA

shows how to use math.min & math.max
by lb_ii
4
...

FLYING TOASTERS

An After Dark screensaver that was so popular a whole book was written about it
by Berkeley Systems (Ported to TIC-80 by JackNet)
4 1
...

SOUND SURFACE

Click and drag
by Jacob
4
...

GAME BOY TETRIS

tetris in tic 80
by hanamileh
4 1
...

SEMI-AUTOTILE

can set connect autotiles
by uokagi
4 1
...

CLOTH SIMULATION - VERLET INTEGRATION

Cloth and ragdoll physics using Verlet Integration
by TylerDurden
4 2
...

RENDERING 32 COLORS IMAGE

Adapted from Alex Makovsky's https://tic.computer/play?cart=1109
by Kaoron
4 2
...

PALETTE DEMO

how to switch palatte in runtime
by Nesbox
3 9
...

ZX-SPECTRUM SCREEN LOADER )

load compact ZX-Spectrum screen from memory, original zx-screen "Phantis" by MAC http://zxart.ee/eng/authors/m/mac/phantis11/
by Al Rado
3
...

SHOW API & GLOBALS

Shown TIC-80 API and all globals
by Al Rado
3 2
...

PARTICLE TEST 2

Particle test 2
by Time_Tripper
3 1
...

WAVE

Wave
by Time_Tripper
3
...

IICHAN DEMO

simple sprite demo
by lb_ii
3 1
...

HELLO WORLD V2

by lqdev97
3
...

NGON SAMPLE

A simple NGon object for drawing,points,lines,or thick shapes
by MonstersGoBoom
3 1
...

SORTING

sorts stuff. probably not the way it should but it works
by Jacob
3 1
...

LZW IMAGE COMPRESSION DEMO

See how far LZW can reduce the size of your images.
by Parnikkapore
3 1
...

MANDELBROT SET

Explore the Mandelbrot Set
by andraaspar
3 4
...

RAYPORTAL

Portals in raycasting (bugfixes by TehShadowz)
by Never
3 1
...

CIRCLE ANIMATION DEMO

The amazing animation!!
by Master nama
3 5
...

ADVENTURE GAME SAMPLE

Adventure game sample
by Kikeroga
3
...

FACTORY MACHINE-1

Endless Factory Machine . This is how Factories work >_<
by potato imaginator
3 4
...

COS

nothing
by galindosoft
3 3
...

TANK WARFARE DEMO

Battle City(NES) parody, I'm going to add more content in my summer holidays and reorganise the shitty code.
by Ark2000
3
...

SPEEDCAKE

rushed intro for pancake conference 2020
by deved
3
...

8 BIT SPACE

(wtf?)
by HanamileH
3 1
...

TINYGULUH

A platform game
by JMdmi(Jorge Miranda)
3 1
...

ANIMATION DEMO

Function to draw sprite animation
by Ahmed Khalifa
2 4
...

ZX-SPECTRUM SCREEN LOADER 2

Imitation of loading ZX-Spectrum screen, original zx-screen "Golden Axe II" by Oleg Origin http://zxart.ee/eng/authors/o/oleg-origin/golden-axe-ii/
by Al Rado
2 6
...

SIMPLE COLLISION

collision detection
by Bear Thorne
2
...

32 COLOURS

32 Colours onscreen at once
by Cubee
2 2
...

DUCK GAME 11

BaC:LS bootleg
by Alex Bair, Tonic
2 5
...

HELLO WORLD

hello world, but fancy
by @josefnpat
2 4
...

MEGAFORCE SONG

Tribute to Megaforce
by Gigatron
2 6
...

ROTATING MAP

draw the map but with scaling and rotation
by MonstersGoBoom
2 1
...

MOUSE DETECTION DEMO

Mouse Detection and Movement (lua)
by TheBone
2 1
...

29 IN 1 (COLOR)

JavaScript demos from different authors from www.dwitter.net, demo length <= 140 chars
by Al Rado
2 1
...

VORONOI DIAGRAM

circ Voronoi diagram
by Time_Tripper
2
...

MATRIX EFFECT

Just a simple "Matrix" effect
by Capturts
2 1
...

INFINITE MAP

Infinite map generated on the fly with deterministic 2d perlin noise. Use arrows to move.
by benob
2
...

GAME OF LIFE

Conway's game of Life is now here
by DarkHole
2
...

DVD SCREENSAVER

Boredom's favourite pastime. Will the logo hit the corner?
by JackNet
2 1
...

MOUSE DEMO 2 / LUA

shows how to use 'mouse'
by Filippo
2
...

ROPE

Rope Physics
by MonstersGoBoom
2
...

DRAG'N'DROP DEMO

I don't understad, why nobody didn't make it before)
by DarkHole
2
...

SPACEQUEST

space
by Spacebit
2 1
...

SIMPLE CURVE EDITOR

show and edit curves
by MonstersGoBoom
2
...

RAYCASTING

very simple raycasting
by Never
2
...

DOES HE KNOW THE WAY?

luigi!
by fake mario
2 3
...

SCREEN FAILURE

a screen reading and writing demo
by theFox
2
...

CONWAY'S GAME OF LIFE

cgol for the tic80
by @josefnpat
2
...

COORDINATE SYSTEM DEMO / MOON

shows coordinate system
by Filippo
2
...

RAIN

Rainy!
by Jacob
2
...

CAT PUKING SIMULATOR

For those who like hairballs
by StinkerB06
2 2
...

SPACE SHOOTER DEMO

simple space shooter:)
by QAZleet
2
...

FREQUENCY SWEEP DEMO

Cycles through all 4095 frequency register values
by StinkerB06
2
...

MANDELBROT AND JULIA FRACTALS

Fractals in Tic-80!
by Jacob
2 1
...

UPSCALED 64X64 (LUA)

Upscaled 64x64 resolution with working background
by nickifr
2 1
...

TICCED OFF

oldskool intro
by DevEd/AYCE
2
...

STATIC DEMO

Simple static demo using pix()
by DevEd
2
...

HOMING SHIPS + PARTICLES

Homing Ships and blending particle
by MonstersGoBoom
2
...

MASTER NAMA INTRO

by masternama
2 8
...

ANOTHER NOISE!

by StinkerB06
2
...

COLOR FIGHT

crazy color art
by Fachi177
2
...

VOXELON

voxel experiment tech demo
by Rigachupe
2
...

GHOSTMARK

A benchmark with tiny ghosts inspired by MonstersGoBoom's Liko-12 ghostmark.
by Adrian Castravete (original by MonstersGoBoom)
2
...

AABB FOR BABBIES

Do you feel stupid about rectangle collision? Has that mozilla code snippet with no explanation whatsoever got you down? Fear not! Don't just learn it... UNDERSTAND IT!
by TickedOffJosh
2
...

METALLICA COVERS

All Metallica Albums Cover in 16 colors glory!
by Carlos Bispo
2 2
...

DEMO CLOCK

demo analog clock using sin&cos
by Never
2 1
...

SMOKE PARTICLE

Smoke particle Demo
by By Mozz http://mozz.itch.io/
2
...

POINTS WITHIN A RECTANGULAR DOMAIN

Determines if a point lies within a rectngular domain
by Creatorbyte (ChncClark)
2 1
...

TIC-FOG DEMO

Demo for fog, a layer library for TIC-80
by pke1029
2 1
...

COLOR WARS

Group molars could not peacefully resolve
by Volfik
2 2
...

SCN() COLOR EMPHASIS

Shows how to use color emphasis in TIC-80
by StinkerB06
2 1
...

WALK

walk cycle
by Galindosoft
2
...

MOTION

endless motion
by potato imaginator
2
...

QUARTERNION

Quarternion rotation with tic80
by pke1029
2 1
...

WATER WAVE DEMO

by masternama
2 5
...

MAZE GENERATOR

A small maze generator based in the work of "coding train" (https://www.youtube.com/watch?v=HyK_Q5rrcr4&t=7s).
by Carlos Bispo
2
...

MEMORY PUZZLE

A simple memory puzzle game I made as an exercise.
by Daniel Garcia
2
...

LISSAJOUS CURVE

Implementation of Lissajous curve . Press 'z' to toggle lines
by potato imaginator
2 2
...

PARTICLE GENERATOR

small little particle system
by Bluesq
2 2
...

TERRAIN DEMO

a terrain demo based on my knowledge of tic-80 lua
by derpguy125
2 1
...

ADVANCED LZW TEST

by Alex Makovsky
2
...

MOTION GRAPHICS 2

motion grpahics 2
by potato imaginator
2 1
...

GAME TITLE

short description
by game developer
2 2
...

FIRE SOLAR SYSTEM

Fire Solar System
by potato imaginator
2
...

SONIC

sonic, from sonic x, in tic
by khuxkm
2 1
...

DANCING CIRCLES

Dancing Circles
by potato imaginator
2 2
...

MOTION

motion
by potato imaginator
2 3
...

SEXY3 PALETTE 2020

by Alex Makovsky
2 1
...

AUTOBORDER

auto border by remap
by uokagi
2
...

BOUNCING BALL

Bouncing Ball , use up once , hold left, hold right directions in keyboard
by potato imaginator
2 1
...

CIRCLE MOTION

circle motion animation
by potato imaginator
2 1
...

TICMON - AQUISH

Aqua TICMON Aquish
by potato imaginator
2
...

HAPPY NEW YEAR 2020

New year is 2020!.
by masternama
2 2
...

BACKGROUND DEMO 2

by masternama
2 3
...

CYBER WORLD-1

Animation
by potato imaginator
2
...

COLOR LENS

Use Keyboard Arrows to move 1st Circle and Mouse to move 2nd Circle , Press 'Z' to Swap Colors
by potato imaginator
2
...

CONSTELLATION GENERATOR

Press 'Z' for New Constellation
by potato imaginator
2
...

SYNTHWAVE

synthwave demo
by maniek207
2
...

GAME TITLE

short description
by game developer
2
...

CIRCUIT DIAGRAM2

Original by Naoki Tsutae(https://www.openprocessing.org/sketch/912094)
by uokagi
2 2
...

GAMEBOY TEST

GameBoy RPG Test ver 0.001
by Alex Makovsky
2 3
...

RIPPLES

A simple ripple effect
by borbware
2 1
...

PSEUDO HDMA

HDMA Effect widthout SCN()
by Oderjunkie
1 1
...

FONT / LUA

example how to render font from the foreground sprites
by Nesbox
1 2
...

COIN GRAB

Grab the coin before the cpu does
by Bear Thorne
1
...

29 IN 1 (GEOMETRY)

JavaScript demos from different authors from www.dwitter.net, demo length <= 140 chars
by Al Rado
1 4
...

GRID-BASED CAMERA

Scrolling Camera demo
by Bear Thorne
1 1
...

COLOR FUNCTIONS

findCloseRGB in palette & HSV
by MonstersGoBoom
1 1
...

SQUASHY PORT

port of Suashy game from picozine
by Nesbox
1 1
...

COLLISION SAMPLE

a quick port from Pico8 to Tic80 of
by Zep ( with mods by MonstersGoBoom )
1
...

FIRE PEN

Fire effect pen
by Time_Tripper
1
...

CLINGY

A Demo for menu/setting screens
by Bear Thorne
1
...

PUMPKIN HALLOWEEN DEMO

A quick Halloween Pumpkin
by Craig Maloney
1
...

ROTATE

Rotate plane filled with sprite
by GenerateMe
1 1
...

COMPARE ORIGINAL AND EDITED IMAGES

originals: girl by Maxidrom(ZX-Scpectrum, 1999), truck from demo 'Astma II'(ZX-Scpectrum)
by Al Rado
1
...

TUNNEL

mini-demo
by Al Rado
1
...

DESERTSIM18QUAKELIKE3D

They left you here.
by Nopy
1
...

HACK: CODE FROM COVER

TICuare lib and demo of controling UI by mouse by Crutiatix
by Al Rado
1
...

TICUARE V0.8.0

Demo of a new features in TICuare v0.8.0
by Crutiatix
1
...

GLITCH WORD SEARCH

small test
by dg125
1 2
...

METABALL DEMO

Metaballs implemeted in TIC80
by Viza
1
...

PASTURE

Spawning and managing objects
by Bear Thorne
1
...

29 IN 1

JavaScript demos from different authors from www.dwitter.net, demo length <= 140 chars
by Al Rado
1
...

2-BIT SPRITE

shows how convert native TIC-80 4-bit sprite to 2-bit
by Al Rado
1
...

BARS

Simple bars demo
by GenerateMe
1 2
...

ZOMBIEHUNT

juhkl
by Mr_pixel92
1
...

CRT FILTER DEMO

A demo for having a CRT-like filter.
by Niklas 'nickifr' Freund
1
...

FENNEL LIFE

Conway's Life in Fennel
by technomancy
1
...

PSYCHEDEMOICA

8-bit psychedelica
by catpants
1
...

STARS SCROLL

stars forever
by Gigatron
1 1
...

CALC

A simple multi Calculator,
by ASCII_Bene
1
...

PARALLAX TEXT SCROLL

Parallax text and pic demo
by Gigatron
1
...

UTF-8 PRINT EXAMPLE

Printing of czech sentence.
by Frantisek
1
...

PRINT DEMO SCALE

scale print
by Filippo
1
...

CROSS SCANLINE DEMO

Cross Scanline Dem
by Filippo
1
...

FONT SINUS SCROLL

font sinus scroll
by gigatron
1
...

MOTEUR DE COLLISION RPG

short description
by Charlito33
1
...

RECURSIVE TENTACLE

by Jacob
1
...

CPC464 ROLAND IN TIME MUSIC

Gemsoft / Amsoft copyright
by Gigatron
1
...

MOUSE DEMO / LUA

shows how to use 'mouse'
by Raidez
1
...

MASTER NAMA 8000 IN HELLO WORLD!

Take this, Masternama!
by nesbox, hack by StinkerB06
1 5
...

LINE DEMO / LUA

shows how to use 'line'
by Filippo
1 1
...

LANGTON'S ANT

Langton's ant (look it up if you must)! Skip to a certain step using the update(stepsToTake) function before the main loop
by Jacob
1
...

GIAH!

Slam into walls, get out, and get paid.
by Polygonic Media
1
...

TIME DEMO / MOON

shows how to use 'time'
by Filippo
1
...

GAMEPAD SHOW

A simple program to show the gamepad
by Adrian Castravete
1 1
...

MAP MSET TEST 2

map mset test 2
by nitrofurano
1
...

RECT DEMO / LUA

shows how to use 'rect'
by Filippo
1
...

CONWAY'S GAME OF LIFE

The Game Of Life made in TIC80!
by Jacob
1
...

CIRC DEMO / MOON

particular qualities 'circ'
by Al Rado
1
...

TRI DEMO / MOON

shows how to use 'tri'
by Filippo
1
...

CHEST DEMO

3D chest, created by double acsel that do easy building of 3D model, but weigth too much!
by BuoYancY_dabl
1 2
...

MAGICLUA

short description
by GameDevRo
1
...

CIRC DEMO 2 / MOON

shows how to use 'circ'
by Filippo
1
...

CIRCB DEMO / MOON

shows how to use 'circb'
by Filippo
1
...

MESSING AROUND WITH SPRITE

This is New sprites. Press Key to speed.
by Master nama
1 5
...

PICKAXE DEMO

Demo of 3D pickaxe for my game
by BuoYancY_dabl
1
...

HELLO BOT!

A bot that says Hi!
by Jacob07
1
...

KDE DEMO

Probability Density Function estimation with a baked smoothing kernel
by Incin
1 1
...

KANA-MOJI

Write Hiragana and Katakana
by Kikeroga
1
...

BOUNCING THING

boncing ball with trace
by Greatcode
1
...

MUNCHING SQUARES

Munching squares in TIC-80
by DevEd
1
...

1BIT DATA

using 1 bit data
by MonstersGoBoom
1
...

SCHOOLPROJECT

school project dont play
by AcridBrimistic
1 2
...

BYTE MAGAZINE

This is a listing in Basic
by George Haroney Graphing
1
...

THINGAMAJIG

a thingy
by planer28
1
...

MML PLAY SAMPLE

Play with MML data
by Kikeroga
1 2
...

LINETRI 2

EPILEPSY WARNING: This textri() is looks like Invisable line.
by masternama
1 6
...

STAR16 PALETTE - PICTURE ART

I have a 5 pictures. Press left <- or Right -> to next page.
by masternama
1 3
...

5 NEW PALETTES IN PALETTE DEMO

how to switch palatte in runtime
by Nesbox & masternama
1 1
...

MOUSE RECORDER

Record your mouse
by TylerDurden
1
...

PLASMA TEST

short description
by DevEd
1 1
...

GRADIENT DEMO

Gradient using scanline() or SCN()
by masternama
1 11
...

RAYCAST

Attempt at raycasting 1
by Cubee
1 2
...

MOTION

Motion ( Circular+Linear )
by potato imaginator
1
...

ILLUSION ( WHO'S UNDER WHO? )

potats and potatoes , i present you an illusion
by potato imaginator
1
...

RECTANGULAR TILES

rectangular auto tiles generator
by potato imaginator
1 2
...

ICE CREAM TRUCK!

Featuring two fictional characters I drew out of boredom.
by StinkerB06
1 5
...

LUA 'VARARG' DEMO

by StinkerB06
1 3
...

OOP , CLASS , INHERITANCE

oop , class ,inheritance tutorial
by potato imaginator
1 1
...

FREQUENCY DIVIDER DEMO

by StinkerB06
1 1
...

SCANLINE SCREEN & BORDER

Scanline screen & border using SCN()
by masternama
1 1
...

TEXTRI TEST

This is Textri simple demo.
by masternama
1 2
...

CODE WARS - 80

by Volfik
1 1
...

CODE WARS - 80 L.S.

by Volfik
1 1
...

ART GENERATOR

Procedural Art Generator . Press 'z' to create new art , Press 'LEFT / RIGHT' to change color .
by potato imaginator
1
...

ANIMATION ( DANCING TREES )

Trees can Dance too , Trees shake their Leaves >_<
by potato imaginator
1
...

MOTION

motion animation
by potato imaginator
1 1
...

FIRE ALARM!

by StinkerB06
1 1
...

SLIDING PUZZLE

A simple sliding puzzle game I made as an exercise.
by Daniel Garcia
1
...

10 PRINT CHR$(205.5+RND(1)); : GOTO 10

10 PRINT CHR$(205.5+RND(1)); : GOTO 10 Clone in Lua ( TIC-80 )
by potato imaginator
1 2
...

BLACK ONYAX

3D Nyanko RPG
by Kikeroga
1 2
...

SPRITE_EXPLODER

Particle system test exploding food with accurate colours
by Neil Popham
1 1
...

PLATFORMER

simple platformer
by dmitrivolkov
1 1
...

LINE DRAW!

Drawing line graphic.
by KIKEROGA
1
...

TICMON

Fire , Aqua and Nature TICMONs
by potato imaginator
1
...

WAVE

Wave inside a Wave
by potato imaginator
1
...

LINE DEMO

Line segment collision detection and response
by ClockworkDice
1 1
...

FIRE

fire demo
by potato imaginator
1 1
...

MOTION GRAPHICS 1

motion graphics
by potato imaginator
1 1
...

SPIRAL

Sprals go round and round >_<
by potato imaginator
1
...

MOTION

motion
by potato imaginator
1 3
...

TO DO LIST ( OF POTATO IMAGINATOR )

use LEFT/RIGHT and UP/DOWN to Browse
by potato imaginator
1
...

WATER BUBBLES

water bubbles demo
by potato imaginator
1 2
...

CITY-1

City-1 Animation
by potato imaginator
1
...

FIRE ANIMATION

Animation Styles of Fire Balls
by potato imaginator
1
...

CELLAUTOMATILE

Configurable Cellular Automaton
by Uokagi
1 1
...

CIRCULAR MOTION

Circles Spinning Round and Round , Go Round Round Round Round >_<
by potato imaginator
1
...

BIORHYTHM

Biorhythm chart program
by Kikeroga
1
...

PRISM

An prism optical illusion
by Zach (remake from line demo)
1
...

ANIMATION

Animation
by potato imaginator
1 1
...

FACTORY MACHINE 2

Factory Machine 2
by potato imaginator
1
...

MOTION 2

Motion 2
by potato imaginator
1 1
...

ESCAPE ROOM

Adventure game Template
by Kikeroga
1
...

EYES

Press 'Z' to reset . Eyes following you
by potato imaginator
1
...

MOTION GRAPHICS 3

Motion Graphics 3
by potato imaginator
1 2
...

VERLET

verlet integration test
by tasogare66
1
...

ANIMATION

press 'z' to toggle circles
by potato imaginator
1
...

SHAPES ANIMATION ( BOUNCING BALL )

Ball Bouncing on a String
by potato imaginator
1
...

CIRCLE SPINNING

Circles Spinning
by potato imaginator
1
...

TICMON ANIMATION

Just Enjoy ! Fire , Nature and Aqua TICMONs
by potato imaginator
1
...

MAP ART

Press 'Z' to restart and change map
by potato imaginator
1
...

MESSING AROUND SCREEN MEMORY (ANIMATION)

Epilepsy Warning: This giltchy virus made with corrupting screen, memory, RAM, etc. Flashing colors in 725 frame here!
by masternama
1 1
...

WHAT

literally just testing tic-80 scanlines (seeing as i can't run 0.70+ on my pc, this uses scanline() and not SCN(), which sucks)
by dg
1
...

TICMON ANIMATION

Press Left / Right to Move Left / Right
by potato imaginator
1
...

PATTERN

Press 'Z' to change Mode , Press 'X' to Reset in current Mode , has 2 Modes
by potato imaginator
1
...

STORM ANIMATION

Use Left / Right to move
by potato imaginator
1
...

SHINING LETTERS

Shining Letters
by potato imaginator
1 2
...

CIRCULAR MADNESS

Press 'Z' to change color
by potato imaginator
1
...

ART GENERATOR

Press 'Z' to change
by potato imaginator
1
...

SOLAR WAVE

Press 'Z' to change UI . Planet Orbiting Star with Solar Waves
by potato imaginator
1
...

RECT AND CIRC COLLISION

Press 'Z' to change between Rect and Circ , Press 'X' to reset ( For Different Size )
by potato imaginator
1
...

CROSS EYE 3D EFFECT

This cart demonstrates how to fake 3D with the cross eye technique (possible headache warning).
by TehShadowz
1 1
...

FIELD CHASE ANIMATION

Enjoy
by potato imaginator
1
...

TIC-80 CART IN TIC-80 CART IN TIC-80...

great fractal of TIC-80
by hanamieh
1 1
...

PIXEL DAILIES ( DARKNESS )

Move mouse around . Pixel Dailies Theme is Darkness
by potato imaginator
1
...

TEXT ANIMATION

Press 'Z' to Change Color
by potato imaginator
1
...

AURORA

Press 'Z' to Reset for New Stars
by potato imaginator
1
...

FONT - 1

Font Test 1
by potato imaginator
1
...

MY 1 YEAR IMPROVEMENTS

My Improvments in TIC-80 in 1 year
by potato imaginator
1
...

2 POINT INCOMPLETED VERSION

move the points for goal
by EliasTic80
1
...

PHYSICS THINGY

Physics Thingy , Enjoy
by potato imaginator
1
...

RAYCAST DEMO

This is a basic demo of raycasting, as shown in https://lodev.org/cgtutor/raycasting.html
by Kozova1
1
...

RECOLLECTION

doodle
by indecision
1
...

WATER EFFECT

a water effect demo
by fkbm (Adrian Castravete)
1
...

THE MESSAGE

doodle
by INDECISION
1
...

32 PALETTE VIEWER WITH OVR() (0.80 WORKS ONLY)

The 0.80 version can show the 32 palettes.
by masternama
1
...

BORING STUFF - 7

Enjoy
by potato imaginator
1
...

DOOMFIRE

psx doom title screen fire effect
by borb (@borbware)
1 1
...

BORING STUFF - 6

Needs to be improved
by potato imaginator
1
...

RAINBOW

a dreamy rainbow visual created with a hue shift in SCN.
by borbware
1
...

PLASMA

press up/down for change
by Shiny
1
...

REMAP DEMO

shows how to use map callback
by nesbox
...

MAP SMOOTH SCROLLING

smooth scrolling for your stuff
by DaAndroid614
...

TEST1

lorem ipsum dolor sit amet
by nitrofurano
2
...

EXIT API COMMAND DEMO (LUA)

by StinkerB06
4
...

99 IN 1 (10.11.17)

JavaScript demos from different authors from www.dwitter.net, demo length <= 140 chars
by Al Rado
1
...

SFX DEMO / LUA

how to play SFX demo
by Nesbox
...

BFS PATHFINDING

Breadth First Search algorithm
by Bear Thorne
1
...

TINY SNAKE

snake clone made in 1 hour
by trelemar
2
...

PHLINE FUNCTION DEMO

Patterned fill/horizontal line demos
by Viza
...

BIGSPR

Handle a group of sprites the same as a single sprite
by Viza
...

BTNP DEMO / LUA

shows how to use 'btnp'
by Filippo
...

RIPPLES DEMO BY [email protected]

ported from Pico-8 =)
by Al Rado
...

LUME FUNCTIONS GEARED TOWARDS GAMEDEV

simplest demo how works 'Lume'
by Al Rado
...

REMAP DEMO / MOON

shows how to use map callback
by nesbox
...

4 GUYS! (4-PLAYER HELLO WORLD CARTRIDGE)

Player movement with 4 players
by StinkerB06
1
...

SNAKE

refactored "Snake Tutorial" by trelemar
by Al Rado
2
...

HELLO WORLD

hello world program for tic-80
by mishaor
1
...

FLUX - TWEENING LIBRARY

simplest demo how works 'Flux'
by Al Rado
...

MAP ROTATION

Example for custom rotate map function
by trelemar
...

PIXEL & MOUSE SANDBOX

by StinkerB06
2
...

CIRC DEMO / LUA

particular qualities 'circ'
by Al Rado
...

FPS80

A 3D first-person shooter for the TIC-80
by Bruno Oliveira
1
...

VARIABLES AND SPR TEST

im learning lua and the api =)
by SergioFLSgd, sprites by pixel
1
...

SPR DEMO / LUA

shows how to use 'spr'
by Filippo
...

PROBABLYANUNPLAYABLEGAME.TIC

short description
by SergioFLS
4
...

RAD BOT DEMO [email protected]

ported from Pico-8 =)
by Al Rado
...

CIRCB DEMO / LUA

shows how to use 'circb'
by Filippo
...

BTN DEMO / LUA

shows how to use 'btn'
by Rain_Effect
...

CIRC DEMO 2 / LUA

shows how to use 'circ'
by Filippo
...

MUSIC TEST

music test
by someone
2
...

PRINT DEMO / LUA

shows how to use 'print', print matrix
by Filippo
...

DEMOGEN - NUMBER ONE

more interactive generative stuff, use the arrow keys. lua script is generated via a python script since it's easier than manually editing it, I can post it if anyone is interested
by catpants
2
...

PALETTE DEMO / MOON

how to switch palatte in runtime
by Nesbox
...

LINES

3d line drawing demo
by Airglow Studios
...

TICUARE GAMEPAD

Demo of controling UI by gamepad using TICuare lib
by Crutiatix
...

PMEM DEMO / LUA

shows how to use 'pmem'
by Nesbox
...

CLS DEMO / LUA

shows how to use 'cls'
by Filippo
...

POKE DEMO / LUA

shows how to use 'poke'
by Filippo
...

PEEK/POKE DEMO / LUA

shows how to use 'poke/peek'
by Filippo
...

TRAILS

A screen saver type thing
by ChildishGiant
...

PIX DEMO / MOON

shows how put color
by Filippo
...

COORDINATE SYSTEM DEMO / LUA

shows coordinate system
by Filippo
...

POKE DEMO 2 / LUA

shows how to use 'poke'
by Filippo
...

SCANLINE DEMO / LUA

show how to use 'scanline'
by lb_ii
...

TRI DEMO / LUA

shows how to use 'tri'
by Filippo
...

BB

Just a demo
by HomineLudens
...

TIC-80 GLITCH EFFECT

Made for FUN!
by StinkerB06
...

ALIGNED MOVEMENT DEMO

Grid-aligned movement with sub-space movement a la LoZ for NES
by gardrek
...

SPRITE GLITCH

by Tonic
...

MESSY MESS

EPILEPTIC ALERT. This is the ultimate mess. Only for 80$.
by Valink
...

TICUARE GAMEPAD CURSOR

Demo of controling UI by gamepad with cursor using TICuare lib
by Crutiatix
...

BALL

Ball
by Clement D
...

POKE DEMO / LUA

Set sprite from text to sprite sheet
by Al Rado
...

BALLISTIC

Ballistic Example
by DoubleD
...

SPR DEMO / MOON

shows how to use 'spr'
by Filippo
...

CLS DEMO / MOON

shows how to use 'cls'
by Filippo
...

RECTB DEMO / MOON

shows how to use 'rectb'
by Filippo
...

PEEK/POKE DEMO / MOON

shows how to use 'poke/peek'
by Filippo
...

POLKA

Polkadot background in surf mode
by koyuawsmbrtn
...

SNAKE GAME

Cheesy Snake Game Penguicon
by Craig Maloney
...

PRINT DEMO / MOON

shows how to use 'print', print matrix
by Filippo
...

RADAR DEMO

Watch the radar go! Press A to make new random bips to locate.
by Terumoc
...

SFX DEMO / MOON

how to play SFX demo
by Nesbox
1
...

PIX DEMO 2 / MOON

shows how read a color
by Filippo
...

MEGA ROCKET

A 2d space shooter
by Valink
...

BTNP DEMO / MOON

shows how to use 'btnp'
by Filippo
...

SINEWAVES RULE MY LIFE

(use arrow keys) i saw the sine, it opened up my eyes, i saw the sine. wave.
by catpants
...

TRI RANDOM

tri random
by nitrofurano
...

RESET DEMO / LUA

shows how to use 'reset'
by lb_ii
1
...

HELLO WORLD CARTRIDGE WITH MINECRAFT WOOL PALETTE

Minecraft Wool Palette Example
by StinkerB06
...

RECTB DEMO 2 / LUA

shows how to use 'rectb', code refactored by Al Rado
by Filippo
...

TRACE DEMO / MOON

shows how to use 'trace'
by Filippo
...

MSET DEMO / MOON

shows how to use 'mset'
by Al Rado
...

BTN DEMO / MOON

shows how to use 'btn'
by Rain_Effect
...

SPR TEST

spr test
by nitrofurano
...

MOUSE DEMO 2 / MOON

shows how to use 'mouse'
by Filippo
...

POKE DEMO / MOON

Set sprite from text to sprite sheet
by Al Rado
...

PIX DEMO / LUA

shows how put color
by Filippo
...

ALL MARIO BLOCKS

by Matt Hughson (@mhughson),krisz
...

TICUARE MOUSE

Demo of controling UI by mouse using TICuare lib
by Crutiatix
...

RECTB DEMO / LUA

shows how to use 'rectb'
by Filippo
...

JOHANNES ITTEN COLOUR CONTRAST DEMO

johannes itten colour contrast demo
by nitrofurano
...

POKE4 DEMO / LUA

Set sprite from text to sprite sheet
by Al Rado
...

MAP MSET TEST

map mset test
by nitrofurano
...

PMEM DEMO / MOON

shows how to use 'pmem'
by Nesbox
...

PIX DEMO 2 / LUA

shows how read a color
by Filippo
...

RECT DEMO / MOON

shows how to use 'rect'
by Filippo
...

INIT DEMO / MOON

shows how to use 'init'
by Al Rado
...

BOUNCING BALL DEMO

how to make an object bounce
by SergioFLSgd
1
...

INIT DEMO / LUA

shows how to use 'init'
by Al Rado
...

TIME DEMO / LUA

shows how to use 'time'
by Filippo
...

TRACE DEMO / LUA

shows how to use 'trace'
by Filippo
...

RECTB DEMO 2 / MOON

shows how to use 'rectb', code refactored by Al Rado
by Filippo
...

LINES

draws lines randomly
by SergioFLS
...

TRACE DEMO

Uses Trace() to print a message
by StinkerB06
...

FONT / MOON

example how to render font from the foreground sprites
by Nesbox
...

POKE DEMO 2 / MOON

shows how to use 'poke'
by Filippo
...

MOUSE DEMO / MOON

shows how to use 'mouse'
by Raidez
...

MSET DEMO / LUA

shows how to use 'mset'
by Al Rado
...

ELEMENTARY CELLULAR AUTOMATON

yes
by Jacob
...

MULTIPLIED SINE WAVES DEMO

by StinkerB06
...

LINE DEMO / MOON

shows how to use 'line'
by Filippo
...

EWPRATTEN ANIMATION

a little animation
by ewpratten (keybase.io/ewpratten)
...

POKE4 DEMO / MOON

Set sprite from text to sprite sheet
by Al Rado
...

GAME TITLE

short description
by game developer
1
...

EMBERS

a quick particle thrower
by kimberly
...

MAGICJS

short description
by GameDevRo
...

GAME OF LIFE

by Rob Loach
...

EGGCAT DEMO

A little demo I made with my EggCat character
by JackNet
...

NOISE (USES SOUND)

short description
by SergioFLS
...

MATH.SIGN SIMULATION (LUA)

Simulates Math.sign from JS script
by StinkerB06
...

MICROROM PRE-ALPHA 0.00

A rom that exists for one reason or another
by meme1214
3
...

TEST CIRCLE

Just a test
by Koolen
...

GENETIC ALGORITHM

genetic algorithm example
by Fachi177
...

HELLO WORLD CORRUPTED EDITON

That's it TIC-80 sprites gets glitched. glitchy cartridge!!!. on 6 seconds get crash!.
by Masternama
4
...

RANDOM

A random cart
by Fachi177
...

TRI ILLUSION

Which Direction is it Spinning?
by potato imaginator
...

SCI-FI KOULUPROJEKTI

This is for a school project.
by AcridBrimistic
...

ART GENERATOR

Art Generator using Binary Numbers
by potato imaginator
...

SCREEN GILTCH DEMO / LUA

Press any key/button to glitch!
by masternama
3
...

FADE TEST

by masternama
3
...

MINECRAFT PLATFORM PLAYER TEST

Platform test. Help! I need moving map using player.
by trelemar & masternama
1
...

MOTION

Endless Motion , Sit Back and Enjoy
by potato imaginator
...

LINETRI

Line Green & Black using textri
by masternama
2
...

HELLO WORLD CREEPYPASTA

Do not watch this!
by game evil
1
...

TIC-80 - MESSAGE STYLE 1

TIC-80 message like sample design.
by masternama
1
...

EXPERIMENT - SCREEN MOVING

Screen moving using poke
by hello world by Nesbox & masternama
1
...

OCEAN AND LAVA V-1.0

rectangles dancing in ocean and lava
by potato imaginator
...

DAVID THE RUN

Hurry Bevis hand sword! David runs a through screen.
by Master nama
...

SCHOOLPROJECT

school project dont play
by AcridBrimistic
1
...

STAR16 PALETTE DEMO

by masternama
1
...

TIC-80 - TILTE SCREEN

This is same GUI Sample.
by masternama
1
...

COILS IN HARMONIC PROGRESSION ( SPINNING ILLUSION )

Spinning Coils Illusion with Varying Lengths in Harmonic Progression
by potato imaginator
...

ILLUSION

Motion Illusion , Objects moving in opposite direction through each other
by potato imaginator
...

MOTION

Motion Animation . This is how Traffic should be in Real Life >_<
by potato imaginator
...

PERSON DISPLAY

Background, people and sentences
by Kikeroga
...

TEXT AND STAR DEMO

just a visual demo
by BGElais
...

MAP TRICK - FLASHING OPACITY

Map trick - flashing opacity using poke & map
by masternama
3
...

MOTION

Just Enjoy . I don't even know why i made this
by potato imaginator
...

A GREAT OF SCANLINE TRICKS!

Running scanline trick without banks.
by masternama
1
...

REAL-TRACE - TRACEBACK

How to show using debug.traceback().
by masternama
1
...

SPINNING CIRCLES

Spinning Circles , Edit code , Interesting Patterns at n=1,2,3,6,10,15,20,25
by potato imaginator
...

YIN-YANG

yin-yang
by potato imaginator
1
...

MOTION LOOP ANIMATION

Motion Loop Animation
by potato imaginator
...

HOLD BUTTON DEMO

Simple hold an button using else
by masternama
3
...

MESSAGE DEMO

Simple send message demo using rect()
by masternama
1
...

5-BIT SQUARE WAVE & 8-BIT SQUARE WAVE - SOUND TEST

Simple an wavefroms octave trick
by masternama
1
...

HELLO TICO!

Hello World Girls Edition
by Kikeroga
...

CIRCLE SPINNING

circles spinning and spinning
by potato imaginator
...

HAPPY DECEMBER DAY!

Sorry, I wrong cover image.
by masternama
1
...

HELLO AMABIE

Amabie Challenge!
by Kikeroga
...

PLANET

Planet spinning and spinning >_<
by potato imaginator
...

CIRCLE MOTION

Circles moving in and out of walls
by potato imaginator
...

ART

Triagnles that change color with every bounce/reflection
by potato imaginator
...

CIRCULAR MOTION

circles moving
by potato imaginator
...

DARKNESS WITH LIGHTING EFFECT

Move mouse around over the Text
by potato imaginator
...

FIRE1

Fire Ball 1
by potato imaginator
...

MEMSET SCREEN TRICK

memset() with SCN()
by masternama
4
...

TRIPLE YIN YANG

Triple Yin Yang with 3 colors
by potato imaginator
...

CIRCLE MOTION

circle motion
by potato imaginator
...

TEST OF UPLOADING CART V0.02 NEW SLICK STUFF

This is the update of Very long description to test how much test I can put here. aaa so much, why is it so much? Great now I can put book here, let's read it. CHAPTER ONE. EVERYONE DIED. THE END. That was very short book. Hmm. Ok I know, I will just dance. *doing dance moves* Yeah, this is it. Can force new line here? \n This is new line. I hope it worked, my family is staring. \n I also test here if 8 code banks works properly.
by DagonDev
...

WAVING LINE DEMO

by masternama
4
...

GILTCHY VIRUS

Epilepsy Warning: This giltchy virus made with corrupting screen, memory, RAM, etc. Flashing colors
by masternama
1
...

WAVE

Thread Waves
by potato imaginator
...

LINEAR MOTION

Circles moving in Opposite Directions through a Wall
by potato imaginator
...

HAPPY ANNIVERSARY - 17TH MARCH MASTER NAMA DEMO SPECIAL!

Let's watch enjoy :). 1 year joined my cartridges.
by masternama
1
...

TRIANGLE ART

Triangle Art
by potato imaginator
...

FIRE 2

Fire Ball 2
by potato imaginator
...

MARIO BROS?

Remake of Nintendo's arcade classic
by trelemar, Luna
1
...

MESSING AROUND WITH COLORS

Epilepsy Warning: This colors is flashing abuse avoid to watch carefully!
by masternama
1
...

BEAUTIFUL WOMAN #1

Beautiful Woman Animation named Elena
by potato imaginator
...

DEMO CARTRIDGE 2.0

so much better
by nesbox & masternnma
2
...

FIRE MOTION

Fire Motion
by potato imaginator
...

BLOCK DEMO

Hello world by Nesbox.
by masternama
2
...

BACKGROUND DEMO

by masternama
1
...

PLANET WITH ASTEROID

Planet with Asteroid Animation
by potato imaginator
...

BEACH WALK

Beach Walk Animation
by potato imaginator
...

TICMON ANIMATION

Press 'Z' to change Color
by potato imaginator
...

MIRROR-1 ( FIRE BALL )

Fire Ball Reflections in Mirrors
by potato imaginator
...

MOVING SCROLL MAP

Press left or right to move map.
by masternama
1
...

NEW TIC-80 STARTUP

TIC-80 UI by Nesbox.
by masternama
6
...

FRACTAL

Fractal using Squares
by potato imaginator
...

WAVE

Just Sine Waves with Primes
by potato imaginator
...

RANDOM NAME GENERATOR

Generates Random Names
by potato imaginator
...

SPRITE CORRUPTED TEST

f8880feeaaaaaaaaaa66aaaa0000000088880feeaaaaaaaa0000000000000000030303031bf1000066666683036666661616161666661616161616161616161603030303030303030366668303660366161616166666161603030303030303030303030303030303036666830366036616166666666666661616161616161616030303030303030303666683036603661616666666666666030303030303030303030303030303036666668303036666161616166666161616166363161616160303030303030303838383830366665616161616666616160303030303030303030303030303030366838383036656561616161616161616161663631616161603030303030303038383838303665656161616161616161603030303030303030303030303030303000003009ae1000007b8010007b801000000000000000000c45b4210000000000000000000000000c45b4210000000006600660016001600160016001600160016001600160016000300030003000300030003000300030003006600660083000300660003006600160016001600160066006600160016000300030003000300030003000300030003000300030003000300030003000300030066006600830003006600030066001600160066006600660066006600660016001600160016001600160016001600030003000300030003000300030003000300660066008300030066000300660016001600660066006600660066006600030003000300030003000300030003000300030003000300030003000300030081100000a020000066006600660083000300660066006600160016001600160066006600160016001600160016001600160016001600160003000300030003000300030003000300030066006600830003006600030066001600160016001600660066001600160003000300030003000300030003000300030003000300030003000300030003000300660066008300030066000300660016001600660066006600660066006600160016001600160016001600160016000300030003000300030003000300030003006600660083000300660003006600160016006600660066006600660066000300030003000300030003000300030003000300030003000300030003000300660066006600830003000300660066001600160016001600660066001600160016001600630063001600160016001600030003000300030003000300030003008300830083008300030066006600560016001600160016006600660016001600030003000300030003000300030003000300030003000300030003000300030066008300830083000300660056005600160016001600160016001600160016001600160063006300160016001600160003000300030003000300030003000300830083008300830003006600560056001600160016001600160016001600160003000300030003000300030003000300030003000300030003000300030003000000030398b10000030303030303030303030303030303030303030303030303030303030303030303030303030303030303030303030303030303030303030303030303030303030303030303030303030303030303030303030303030303030000160092b100000fe801000fe801000000000000000000c55b4210400000000000000000000000c55b42104000000066005600560056001600160016001600660066001600160016001600160016006300630016001600660066002300230023002300230023002300230023002300660066005600560003000300030003000300030003000300030003000300030003000300030003006600830083008300830083008300830083008300830083000300660056005600160016001600160066006600160016001600160016001600630063001600160066008300230023002300230023002300230023002300830003006600560056000300030003000300030003000300030003000300030003000300030003000300660083006600660066006600660066006600660066008300030066006600660016001600660066006600660066006600160016001600160016001600160016006600830066006600030066006600660003006600660083000300660003006600030003000300030003000300030003000300030003000300030003000300030066008300660066000300660066006600030066006600830003006600030066001600160066006600660066006600660016001600160016001600160016001600660083006600660003006600660066000300660066008300030066000300660003000300030003000300030003000300030003000300030003000300030003006600830066006600660066006600660066006600660083000300030066006600160016001600160066006600160016001600160063006300160016001600160066008300830083008300830083008300830083008300830003006600660056000300030003000300030003000300030003000300030003000300030003000300660083008300830066008300830083006600830083008300030066005600560016001600160016006600660016001600160016006300630016001600958100006600830083008300830066006600660083008300830083000300660056005600030003000300030003000300030003000300030003000300030003000300030066008300830083008300830083008300830083008300830003006600560056001600160016001600160016001600160016001600160016001600160016001600
by masternama
2
...

PIXEL DAILIES

Pixel Dailies Theme : Claws
by potato imaginator
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MOTION

Just Bouncing Balls
by potato imaginator
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STRANGE ART

Press 'Z' to Reset
by potato imaginator
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CIRCULAR MOTION

Enjoy
by potato imaginator
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SIMPLE DEMO 1

This is simple demo.
by masternama
1
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ANTARCTICA

Enjoy
by potato imaginator
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RECT PATTERN GENERATOR

Press 'Z' to Reset for New Pattern
by potato imagination
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HAPPY BIRTHDAY TJ

This is to my friend TJ >_<
by potato imaginator
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BATMAN

Batman Animation
by potato imaginator
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BORING STUFF 1

Things i made while i was bored or found them uninteresting after finishing it or no getting the exact wanted end product
by potato imaginator
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AQUISH ON OCEAN FLOOR

Press Left / Right to move Left / Right
by potato imaginator
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COORDINATE SYSTEM DEMO

by Areg Harutyunyan
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BORING STUFF 2

Things i made while i was bored or not satisfied with the end product
by potato imaginator
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BORING STUFF 3

Things i found not worthy but still useful Mechanics
by potato imaginator
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COLOR CELLS SIMULATION

a slow simulation of oldschool color generating algorithm called Color Cells
by Never
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CLIP ART

Press 'Z' to reset
by potato imaginator
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ENDLESS TILING

Use Arrow Keys to move Up,Down,Left,Right . Press 'Z' to Reset
by potato imaginator
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WAVE

Enjoy
by potato imaginator
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BORING STUFF 5 - FAILED GALALXY ATTEMPT 1

Failed Galaxy Attempt No 1
by potato imaginator
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SIMPLE DEMO 2

This is simple demo on TIC-80.
by masternama
1
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BORING STUFF 4

Press Arrow Keys to move Up,Down,Left,Right
by potato imaginator
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DEMO ANIMATION LOOP 1

Enjoy!
by masternama
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CIRCULATION MAP SAMPLE

Map scrolling with the left and right sides connected.
by mtk57
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SIMPLE DEMO 3

Demo like an oldschool-style.
by masternama
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GAME TITLE

short description
by game developer
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PMEM TESTING-1

Testing if pmem() is working properly or not
by potato imaginator