TIC-80
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Tech demos to show the capabilities of the platform.
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WATERFALL
Waterfall Animation
by potato imaginator
MANDELBROT SET
by infurity
NAZARMARK
several performance and plays tests
by nazarfloppadev
MANHATTANFIRE
fire that spreads orthogonally
by borb (@borbware)
THE COMMAND MIND READER
A progam mind reader
by N.G. Jose
FIREWORKS!
click to make a firework... that's it
by Sava
SPRITE COMPRESSOR
Compressor for sprites and map for TIC-80!
by NazarFloppaDev
RAMBREAKER
RAM corruptor for TIC-80
by nazarsade
KALEIDOSCOPE
Kaleidoscope
by Sakura
MY CONFIG FILE
my config file cus why the f*ck not
by Pernova
SPIDER WITH INVERSE KINEMATICS LEGS
A spider with a bunch of legs, calculated using inverse kinematics
by Sava
GAME TITLE
short description
by game developer, email, etc.
CONWAY'S GAME OF LIFE
by Sakura
CONWAY'S GAME OF LIFE LUA PORT
by Sakura
CELL DIFFUSION TEST
Tessing a Cell diffusion for possibly use as terrain generator
by SR_Matternoise (MOBIUS_LINE in TIC-80)
BOUNCING DVD LOGO
A screensaver
by SomeoneHere
WATER (PARTICLE) SIMULATION
click to push/pull particles around. Don't make too wsize or hsize too big! Your PC could explode!
by Sava
BUBBLE TOI...
Pop the bubbles
by Zeflyn
CONWAY'S GAME OF LIFE
by Sakura
CONWAY'S GAME OF LIFE WASM PORT
The performance of Wasm(Zig) is 3-5 times better compared to Lua.
by Sakura
CONWAY'S GAME OF LIFE C PORT
An example of handling a link error for "float time()" when creating Wasm in C.
by Sakura
CONWAY'S GAME OF LIFE NIM PORT
Nim Performance test
by Sakura
CONWAY'S GAME OF LIFE D PORT
An example of adjusting stack size and addressing a link error for the time() function.
by Sakura
PONG SCREENSAVER.JS
made for tic80 testing
by sapbot
CIRCLE DANCE
Press 'Z' for new pattern
by potato imaginator
ZOOM
Enjoy !
by potato imaginator
PARTICLES
A particle effect engine
by hexahedron2
SNAKE
snake. Cnahge skin with a/b, restart with x
by Sava
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