TIC-80
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Tech demos to show the capabilities of the platform.
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3D TEST
WASDQE to move, arrow keys to turn camera
by Atomic
WATERMELON
Press 'Z' to Reset
by potato imaginator
SNOWYMOUNTAINSBACKGROUND
by SineLuciditate,
WATERFALL
Waterfall Animation
by potato imaginator
WALL CLOCK (ANALOGUE CLOCK)
by steve-tea
FIREWORKS!
click to make a firework... that's it
by Sava
MANHATTANFIRE
fire that spreads orthogonally
by borb (@borbware)
NAZARMARK
several performance and plays tests
by nazarfloppadev
MANDELBROT SET
by infurity
THE COMMAND MIND READER
A progam mind reader
by N.G. Jose
SPIDER WITH INVERSE KINEMATICS LEGS
A spider with a bunch of legs, calculated using inverse kinematics
by Sava
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KALEIDOSCOPE
Kaleidoscope
by Sakura
RAMBREAKER
RAM corruptor for TIC-80
by nazarsade
ZOOM
Enjoy !
by potato imaginator
SPRITE COMPRESSOR
Compressor for sprites and map for TIC-80!
by NazarFloppaDev
MY CONFIG FILE
my config file cus why the f*ck not
by Pernova
CELL DIFFUSION TEST
Tessing a Cell diffusion for possibly use as terrain generator
by SR_Matternoise (MOBIUS_LINE in TIC-80)
WATER (PARTICLE) SIMULATION
click to push/pull particles around. Don't make too wsize or hsize too big! Your PC could explode!
by Sava
GAME TITLE
short description
by game developer, email, etc.
CONWAY'S GAME OF LIFE LUA PORT
by Sakura
CONWAY'S GAME OF LIFE
by Sakura
BUBBLE TOI...
Pop the bubbles
by Zeflyn
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BOUNCING DVD LOGO
A screensaver
by SomeoneHere
CONWAY'S GAME OF LIFE WASM PORT
The performance of Wasm(Zig) is 3-5 times better compared to Lua.
by Sakura
CONWAY'S GAME OF LIFE
by Sakura
CONWAY'S GAME OF LIFE NIM PORT
Nim Performance test
by Sakura
CONWAY'S GAME OF LIFE C PORT
An example of handling a link error for "float time()" when creating Wasm in C.
by Sakura
FROGS CROAK
Frogs Croak text morphing
by potato imaginator
CONWAY'S GAME OF LIFE D PORT
An example of adjusting stack size and addressing a link error for the time() function.
by Sakura
PONG SCREENSAVER.JS
made for tic80 testing
by sapbot
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