6
Learning about vectors.
// ==== controls
UP key to add a new body
DOWN key to remove the oldest body (hold SHIFT + DOWN to remove one per frame)
LEFT/RIGHT keys to switch through bodies to follow
LEFT CLICK to follow the nearest body or toggle the body following
RIGHT CLICK to pin a body (prevent position update)
M to toggle zoomed out view of all bodies regardless of distance
B key to toggle boundary walls (causes problems's if they snap-back inside eachother)
R key to restart
// ==== note
Most of the maths learned from 'One Lone Coder' youtube channel and a lot of doodles.
The update count is wrong I think.
MRDOUBLE
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Just wanted to say I also learned collision math from one lone coder too :)
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