1
attempt at a 3D engine based on ray-tracing, barely fast enough to be any useful.
no reflections, lighting, texture mapping, (or anything else) included.
--------------- Controls ---------------
UP/DOWN -> move back and forth.
LEFT/RIGHT -> look right and left.
A/B -> look up and down.
X -> debug.
Y -> high-res render mode.
------------- Last Changes -------------
- math optimizations.
- general code revamping.
++download cart for better performance
+faster on build 1.0 nightly
Dimsword_35
|
This is Really cool! very impressive
|
marsMan687
|
Very impressive indeed !!! U deserve a gold star *
|