Hello, this is a raycasting test that I was practicing from the tutorial on the Permadi website that took me a while to learn, my respects to Carmack who at 20 years old already did this without problems.It's fascinating how the illusion of 3D is achieved using trigonometric functions. I used the ttri() function for textures; it would be appreciated if there were another function like tline() in Tic 80. Adding it in a future update would be great.