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This is a Tech demo showing a method for generating a Terrain in the tilemap using a set of randomly positioned diffused points called "Cell diffusion"
press A for regenerating a new Terrain
press B for erase the whole Terrain
created by: SrMatternoise (MOBBIUS_LINE in TIC-80), credits is appreciated
NOTE: you can use this in a procedural game but if your have a big map, you may need more diffused points