Langton's ant (look it up if you must)! Skip to a certain step using the update(stepsToTake) function before the main loop
made by Jacob
uploaded by CorruptedVirus
download cartridge


An "ant" (represented by a single red pixel) moves according to the color of the pixel it's on (black or white, in this case)

The up/down arrows change how many steps the ant takes before a new frame is drawn. -1 speed pauses it.

Begins simple
Quickly gets chaotic
after about 9500 steps, a pattern begins to form
This would go on forever, but the edge interferes and it starts to do other stuff
A few bridges later, the speed counter interferes
After that, it starts to make a mess everywhere forever

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