Tech > FAST TEXTURED RAYCASTER


fast textured raycaster using textri()
made by DevEd
uploaded by DevEd
added:
updated:
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Demo of a fast raycaster engine using textri() to render the walls without any visual distortion.
Textures are read directly from graphics memory, so new textures can easily be added.

CONTROLS:
WASD: Move
Left+Right: Turn

This engine is really basic at the moment. There are still plenty of things on my to-do list, such as objects, interactable walls, and weapons.

Current version: 0.3
Changelog:
0.3 - Fixed weird texture offsets on north/east walls
0.2 - Added draw distance
0.1 - Initial release

Comments


K_O_T_I_K

very cool now try to make 3D minecraft

Elliot

This is incredible!!!

NotSoSerious

Hey, is it ok to use it on my own projects?

DevEd

Sure, go ahead. Just make sure you credit me.

Laminariy

Hey! Good job! I found a bug in your project. If rotate in one place for a while, your movement speed will decrease


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