You can support the development on the Github Sponsors page.


Tech demos to show the capabilities of the platform.


1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37

...

BIGSPR

Handle a group of sprites the same as a single sprite
by Viza
1
...

COLOR FUNCTIONS

findCloseRGB in palette & HSV
by MonstersGoBoom
1 1
...

29 IN 1 (GEOMETRY)

JavaScript demos from different authors from www.dwitter.net, demo length <= 140 chars
by Al Rado
1 4
...

COLLISION SAMPLE

a quick port from Pico8 to Tic80 of
by Zep ( with mods by MonstersGoBoom )
1
...

DRIVING MODEL

implements a driving model for my racing car game
by msx80
1
...

CLINGY

A Demo for menu/setting screens
by Bear Thorne
1
...

CRT FILTER DEMO

A demo for having a CRT-like filter.
by Niklas 'nickifr' Freund
1
...

2-BIT SPRITE

shows how convert native TIC-80 4-bit sprite to 2-bit
by Al Rado
1
...

BTNP DEMO / LUA

shows how to use 'btnp'
by Filippo
1
...

OOP , CLASS , INHERITANCE

oop , class ,inheritance tutorial
by potato imaginator
1 1
...

PUMPKIN HALLOWEEN DEMO

A quick Halloween Pumpkin
by Craig Maloney
1
...

10 PRINT CHR$(205.5+RND(1)); : GOTO 10

10 PRINT CHR$(205.5+RND(1)); : GOTO 10 Clone in Lua ( TIC-80 )
by potato imaginator
1 2
...

COMPARE ORIGINAL AND EDITED IMAGES

originals: girl by Maxidrom(ZX-Scpectrum, 1999), truck from demo 'Astma II'(ZX-Scpectrum)
by Al Rado
1
...

TUNNEL

mini-demo
by Al Rado
1
...

HACK: CODE FROM COVER

TICuare lib and demo of controling UI by mouse by Crutiatix
by Al Rado
1
...

29 IN 1

JavaScript demos from different authors from www.dwitter.net, demo length <= 140 chars
by Al Rado
1
...

MUNCHING SQUARES

Munching squares in TIC-80
by DevEd
1
...

CIRC DEMO / MOON

particular qualities 'circ'
by Al Rado
1
...

INIT DEMO / LUA

shows how to use 'init'
by Al Rado
1 2
...

MOUSE DEMO / LUA

shows how to use 'mouse'
by Raidez
1
...

LINE DEMO / LUA

shows how to use 'line'
by Filippo
1 1
...

LANGTON'S ANT

Langton's ant (look it up if you must)! Skip to a certain step using the update(stepsToTake) function before the main loop
by Jacob
1
...

MESSING AROUND WITH SPRITE

This is New sprites. Press Key to speed.
by Master nama
1 5
...

RAYCAST

Attempt at raycasting 1
by Cubee
1 2
...

RECT DEMO / LUA

shows how to use 'rect'
by Filippo
1
...

GRADIENT DEMO

Gradient using scanline() or SCN()
by masternama
1 11
...

PLASMA TEST

short description
by DevEd
1 1
...

MAP MSET TEST 2

map mset test 2
by nitrofurano
1
...

CONWAY'S GAME OF LIFE

The Game Of Life made in TIC80!
by Jacob
1
...

CIRC DEMO 2 / MOON

shows how to use 'circ'
by Filippo
1

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37