TIC-80
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Tech demos to show the capabilities of the platform.
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RECTANGULAR TILES
rectangular auto tiles generator
by potato imaginator
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WATER BUBBLES
water bubbles demo
by potato imaginator
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FIRE
fire demo
by potato imaginator
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MOTION GRAPHICS 1
motion graphics
by potato imaginator
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LINE DEMO
Line segment collision detection and response
by ClockworkDice
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TEXTRI TEST
This is Textri simple demo.
by masternama
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SPRITE_EXPLODER
Particle system test exploding food with accurate colours
by Neil Popham
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GRADIENT DEMO
Gradient using scanline() or SCN()
by masternama
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STAR16 PALETTE - PICTURE ART
I have a 5 pictures. Press left <- or Right -> to next page.
by masternama
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LUA 'VARARG' DEMO
by StinkerB06
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SCANLINE SCREEN & BORDER
Scanline screen & border using SCN()
by masternama
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RAYCAST
Attempt at raycasting 1
by Cubee
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PLASMA TEST
short description
by DevEd
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FREQUENCY DIVIDER DEMO
by StinkerB06
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SCHOOLPROJECT
school project dont play
by AcridBrimistic
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MESSING AROUND WITH SPRITE
This is New sprites. Press Key to speed.
by Master nama
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THINGAMAJIG
a thingy
by planer28
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BYTE MAGAZINE
This is a listing in Basic
by George Haroney Graphing
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MUNCHING SQUARES
Munching squares in TIC-80
by DevEd
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BOUNCING THING
boncing ball with trace
by Greatcode
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MAGICLUA
short description
by GameDevRo
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DRIVING MODEL
implements a driving model for my racing car game
by msx80
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KDE DEMO
Probability Density Function estimation with a baked smoothing kernel
by Incin
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CONWAY'S GAME OF LIFE
The Game Of Life made in TIC80!
by Jacob
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LANGTON'S ANT
Langton's ant (look it up if you must)! Skip to a certain step using the update(stepsToTake) function before the main loop
by Jacob
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MOTEUR DE COLLISION RPG
short description
by Charlito33
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COLLISION SAMPLE
a quick port from Pico8 to Tic80 of
by Zep ( with mods by MonstersGoBoom )
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MAP MSET TEST 2
map mset test 2
by nitrofurano
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GIAH!
Slam into walls, get out, and get paid.
by Polygonic Media
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CLINGY
A Demo for menu/setting screens
by Bear Thorne
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