TIC-80
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Tech demos to show the capabilities of the platform.
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MOUSE DEMO / MOON
shows how to use 'mouse'
by Raidez
POKE DEMO 2 / MOON
shows how to use 'poke'
by Filippo
CLS DEMO / MOON
shows how to use 'cls'
by Filippo
TRACE DEMO
Uses Trace() to print a message
by StinkerB06
TRAILS
A screen saver type thing
by ChildishGiant
RECTB DEMO / MOON
shows how to use 'rectb'
by Filippo
PIX DEMO 2 / MOON
shows how read a color
by Filippo
MULTIPLIED SINE WAVES DEMO
by StinkerB06
TRACE DEMO / MOON
shows how to use 'trace'
by Filippo
MSET DEMO / LUA
shows how to use 'mset'
by Al Rado
BOUNCING BALL DEMO
how to make an object bounce
by SergioFLSgd
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TRACE DEMO / LUA
shows how to use 'trace'
by Filippo
INIT DEMO / MOON
shows how to use 'init'
by Al Rado
PIX DEMO 2 / LUA
shows how read a color
by Filippo
TIME DEMO / LUA
shows how to use 'time'
by Filippo
HELLO WORLD CORRUPTED EDITON
That's it TIC-80 sprites gets glitched. glitchy cartridge!!!. on 6 seconds get crash!.
by Masternama
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POKE DEMO / MOON
Set sprite from text to sprite sheet
by Al Rado
POKE DEMO / LUA
Set sprite from text to sprite sheet
by Al Rado
REAL-TRACE - TRACEBACK
How to show using debug.traceback().
by masternama
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PIX DEMO / LUA
shows how put color
by Filippo
SPR DEMO / MOON
shows how to use 'spr'
by Filippo
GENETIC ALGORITHM
genetic algorithm example
by Fachi177
TICUARE GAMEPAD
Demo of controling UI by gamepad using TICuare lib
by Crutiatix
LINE DEMO / MOON
shows how to use 'line'
by Filippo
BTN DEMO / MOON
shows how to use 'btn'
by Rain_Effect
PMEM DEMO / MOON
shows how to use 'pmem'
by Nesbox
BTNP DEMO / MOON
shows how to use 'btnp'
by Filippo
MOUSE DEMO 2 / MOON
shows how to use 'mouse'
by Filippo
FONT / MOON
example how to render font from the foreground sprites
by Nesbox
RECT DEMO / MOON
shows how to use 'rect'
by Filippo
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